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You can drop the difficulty level to 'Story Mode' as well and progress without having to worry as much about combat.Īlthough it might not be a huge leap from previous releases, this doesn’t necessarily detract from the overall experience. If you are a newcomer though, this game makes it easy to learn the ropes – with detailed tutorials of the basics and more advanced stages of play, and there’s even an entire tab in the menu teaching you the finer details of each army (including the difficulty levels of each one, and their progression trees).
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Again, any Age of Empires veteran will likely be right at home with the range of options available.
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Last but not least is Art of War – showing you how to build an empire across a series of lessons. Then you’ve got an online matchmaking mode featuring co-op, regular PvP battles and even a spectator option. In addition to this, there's a skirmish mode – allowing you to let your imagination run wild with different maps, scenarios and opponent matchups. It begins with The Battle of Hastings and you'll unlock more chapters and campaigns (for other civilisations) as you progress. For starters, there’s a campaign with four distinctive stories set across 35 missions over 500 years. In its launch state, the game delivers a familiar list of options. The fourth entry is, for the most part, more of the same. You’ve probably played at least one entry at some point during the above-mentioned timeline, but for those who haven’t, it’s best described as a historical RTS series – requiring you to lead one of eight civilisations through the ages (from the Dark Ages up to the Imperial Age) while managing your units, resources and economy to build an empire, conquer the lands and defeat any enemy that stands in your way. Of course, there’s a much more extensive history but what we’re getting at here is that we’re now up to Age of Empires IV – the fourth major entry in the series. The third game landed in 2005 - arguably taking the series to new heights yet again, and followed on from the first 3D entry, Age of Mythology in 2002. It started out in 1997 and got even better when Ensemble Studios released Age of Empires II in 1999. One of the standouts alongside classics such as Starcraft, Warcraft and the Command & Conquer series is Microsoft’s Age of Empires. We may no longer be in the heyday of RTS, but there are still many series from this period that remain an important part of video game history.
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Long before MOBAs hit their stride with titles like DotA and League of Legends, one of the most popular genres on PC was real-time strategy.